


Loku Counter Stool
Architonic ID: 1568054
SKU: 100118711
Anno di Lancio: 2017
Materials: Molded plywood seat with walnut veneer; tubular stainless steel base.
Dimensions: H 38.25" W 18.25" D 18.25" Seat H 26.5"
Concetto
Born in Japan, Shin Azumi earned a master’s in industrial design from the Royal College of Art in 1994, then eventually founded his own London-based design studio in 2005. His clients include Lapalma, Magis and Muji, and he’s won numerous design awards, including the FX International Design Award in 2010 for the LEM Piston Stool. For his Loku Collection (2017), Azumi took advantage of the latest molded plywood techniques, but he also exercised restraint to avoid creating something overwrought. “Some of the 3-D molded wood chairs in the market are getting too similar to plastic ones,” he says. “When I designed Loku, I was careful to keep the dignity and the beauty of a wooden chair.” Made in Thailand.
Questo prodotto appartiene alla collezione:
Base metallo, Metallo, Seduta legno derivato, Legno

DWR Contract New York
New York, United States

DWR Contract West
San Francisco, United States

DWR Contract New York
New York, United States

DWR Contract Northeast
Stamford, United States

United Kingdom
a studio is a design company established by a Japanese designer, Shin Azumi, in London. The activity is across product, furniture and space design, and working with a variety of areas of clients including consumer products, furniture, lighting, electronics, audio equipments, space design including interior of shop, restaurant and exhibition, etc. Shin Azumi and the works won numerous awards in Europe and in Japan. They are also invited for many exhibitions organised by Design Museum(UK), British Council(UK), Vitra Design Museum (Germany) and so on. Also works are acquired as permanent collection by Stedelijk Museum (Holland), Crafts Council (UK), Die Neue Sammlung (Germany), etc. Observation + Distillation Observation is always the key of development. We try to look at all the phenomena around the project objectively as much as possible, and try to clarify the point to develop the project. On the process of distillate the ideas, the end result is often purified as a simple solution. Fun + Function Functionality is the key to make the life of a design last longer. However, we looking at not only physical functionality but also the effect of psychological functionality. Interactivity + Theatricality Design is completed when it is used by people. Providing satisfactory interactive quality is a key of the design. We always try to create a maximum effect with a minimum solution.