Mara’s Milan manifesto: designing furniture that makes us feel
Following the brand’s evolutionary journey, Architonic caught up with Mara at its ‘Design Landscape’ in Milan – an immersive installation shaped by a desire to stimulate the senses, inspire new expressions of furniture and forge meaningful connections.
octubre 23, 2023 | 10:00 pm CUT
If we consciously design products that encourage us to cultivate a deeper, more emotional relationship with them, will this result in us consuming fewer products?
This is the question I posed to a panel of design experts at a recent event in Milan, organised by fast-growing Italian furniture brand Mara. The physical context was a beautifully considered installation of their furniture at the Fenix Scenario showroom in the city’s Brera district, entitled ‘Design Landscape’, and the conversational one anthropocentric design. How do we design more effectively for people?


The logic underpinning my question was as follows: if we have a more caring, or even loving, connection with the objects that surround us, we’ll be less likely to dispose of them and, by extension, help drive a circular economy as we keep them a lifetime, repairing and restoring them, perhaps even passing them on to others for reuse. In short, sustainability is built into products that make us feel good.
Enter ‘human-plus’, sensory design
Trained industrial designer and Dean of the School of Design at the Politecnico di Milano, Francesco Zurlo, reminded the audience of the need to think beyond the idea of human-centred design and grasp instead the concept of ‘human-plus design’, meaning the well-being of people and of our environment in lockstep. Substitute the word ‘people’ with ‘planet’ in the term anthropocentric and you see where we need to be heading."
Sustainability is built into products that make us feel good
Further contributions to the debate came from Laura Marchina, Managing Director at Mara, Emma Clerici and Manuela Bonaiti of Baolab Studio – specialists in colour, materials and finishings – and from Cristina Boeri, Professor of Colour and Perception at the Politecnico di Milano. They addressed among other topics (perhaps unsurprisingly) the deployment of colour in a more dynamic way for a sensorial effect; and (perhaps surprisingly) the example of the metaverse as a reference for just how actively colour could, and should, shape our analogue material world.

Embracing change and looking ahead
But what’s at stake here for a company like Mara? Why would they organise such a discussion? Well, it’s great content of course and the assembled crowd of architects, interior architects and planners were suitably engaged in the ideas the panel put forward. But it’s also a sign of the brand’s maturing, as it moves from being a manufacturer of ultra-functional furniture for office and hospitality to one of products that display a more visually sophisticated, more tactile, more friendly character – while retaining their precise engineering and quality materiality."
There’s not only a desire to contribute to the culture of what our material landscape can look and feel like, there’s also a canny move towards collaboration
Fluent in architecture
Featuring an edit of the manufacturer’s iconic and newer products, the Milan installation did two things. On the one hand, it was very effective in creating a sense of how convivial and collaborative an atmosphere Mara’s tables and chairs can create when combined. On the other, it spoke the language of architecture, functioning as a clever piece of micro ‘urban planning’: a long horizontal element in the centre of the space (made up of three Timmy Libro foldable tables), for example, was counterpointed by table tops placed vertically in the showroom windows, like diminutive high-rise facades.Brand building as micro building. Design has never felt so good.
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