Architonic ID: 20119120
Material information: Solid oak frame, board materials in back and armrests for shape. Seat and armrests with polyether and wadding, back cushion with down feather mix, and comforell. Removable upholstery in fabric. Legs in oak available in all Fogia standard treatments. Please note: Combinations with chaise longue and open side require unpatterned or non-directional fabrics.
Dimension: STANDARD DEPTH 97 CM
HEIGHT 78 CM
SEAT HEIGHT 45 CM
CHAISE LONGUE DEPTH 160 CM
1.5 SEATER WITH ARMREST WIDTH 133 CM
1.5 SEATER NO ARMREST WIDTH 110
1 SEATER WITH ARMREST WIDTH 120
1 SEATER NO ARMREST WIDTH 97 CM
Concept
Supersoft came about as a response to the preconceptions of what sofas in the Nordics are. A modular sofa designed to be large and welcoming with a level of comfort unlike anything we’ve ever made before. In short, it’s so good you’ll find it very very hard to leave it.
With a range of modular sections to choose from, Supersoft can be made to appear more traditional in a two or three seater variation or opened up, using chaise longue modules and open ended pieces to create something more modern.
One aspect which Note was very keen to develop is that Supersoft’s upholstery can be easily removed for cleaning. Something that will help extend the lifespan of this beautiful, voluptuous piece of furniture.
Supersoft was created to be used with the Supersolid range of objects, to make it even more useful.
This product belongs to collection:
Closed base
3-seater, Sofa-chaise longue configurations
Modular, Seat and backrest upholstered, With armrests
Contract, Hospitality, Residential
Sweden
Note is a Stockholm-based design studio founded in 2008 working within the fields of architecture; interior; product and graphic design as well as design strategy. Our pieces for Le Chance, Menu, Zero or Punt among other brands have become renowned worldwide. Our philosophy is to stand out from the crowd: “To note something, to get noticed: we are named after what we try to achieve. We like to pay attention to our surroundings, and try to create things that make others do the same. By looking at what is unique in every project and emphasizing that, we transform non-material values into tactile objects and spaces.”
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